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Prompt Blocks

Prompt Blocks

Good Seedance prompts usually read like stacked production notes.

Block 1: Style And World

Bad:

  • cinematic
  • high quality
  • cool lighting

Better:

  • what kind of piece this is
  • what visual tradition it borrows from
  • what the light behaves like
  • what the environment feels like

Example shape:

[Style] high-end fashion commercial, photoreal, glossy black studio, controlled specular highlights, cool blue edge light

The point is not fancy vocabulary. The point is specifying a usable visual world.

Lighting — The Biggest Quality Lever

If you only add one thing to a weak prompt, add a lighting description. Lighting has the single biggest impact on video quality.

Lighting TypeMoodUse case
golden hourWarm, magical, nostalgicLifestyle, outdoor, hero shots
rim lightDramatic, cinematicPortraits, action, product
natural window lightSoft, authentic, cleanTalking heads, UGC, corporate
overcastMoody, neutral, groundedDrama, documentary
neonUrban, energetic, boldNight scenes, music, fashion
backlitSilhouette, mystery, contrastCinematic, artistic
candlelightIntimate, warm, romanticLifestyle, mood
blue hourCool, melancholic, cinematicOutdoor transitions, drama
soft diffusedClean, commercial, safeProduct, corporate, talking heads
dramatic stage lightingHigh contrast, performativeKeynote, presentation, music

Block 2: Subject Identity

Say what must stay stable:

  • person
  • outfit
  • silhouette
  • product form
  • key prop

If the identity matters, say so directly:

[Subject] one female performer, stable face, silver bob haircut, reflective black jacket, no extra performers

If it is a product, state the invariant:

[Subject] one foldable phone, purple-to-ice-blue gradient body, ultra-thin hinge, no human model

Block 3: Time Slices

Use explicit segments for any multi-beat prompt.

Examples:

  • [00:00-00:05]
  • 0-3 seconds
  • Shot 1 / Shot 2 / Shot 3

Each time slice should define:

  • camera
  • action
  • payoff

Not an entire paragraph of unrelated wishes.

Time slices define what happens — not how the model cuts between them. Do not specify transition types or editing rhythm; the model handles that natively. See failure-modes #13.

Block 4: Camera Language

Specify one camera move per shot. Combining multiple moves causes jitter and instability.

The 8 Types

MovementUse it forExample prompt phrase
Slow push-in / dolly inEmotional focus, intimacyslow push in toward her face
Pull-out / dolly outReveal context, scalegradual dolly out revealing the full cityscape
Pan left / rightHorizontal scanning, following actionslow pan right across the mountain ridge
Tracking shotFollowing subject movementtracking shot following the runner through the crowd
Orbit / arcProduct showcase, hero motionsmooth orbit around the subject, 90 degrees
Aerial / droneScale, geography, epic establishingaerial shot descending slowly toward the rooftop
HandheldRealism, urgency, documentary feelhandheld camera, slight natural shake
Fixed / locked-offTension, stillness, stabilitycamera holds fixed framing

Critical Camera Rules

  • One camera move per shot — always
  • Use rhythm words, not technical specs: gentle, gradual, smooth work — 24fps, f/2.8 do not
  • Separate subject motion from camera motion: "the dancer spins slowly, camera holds fixed framing" — not "spinning camera around a dancing person"
  • The camera should intensify as the scene intensifies, not show off independently

Block 5: Action Choreography

The subject needs a visible behavior:

  • sings
  • points
  • unfolds
  • snaps fingers
  • cuts vegetables
  • presses NOS
  • draws sword

If the hero is not doing anything concrete, Seedance fills the gap with mush.

Block 6: Sound And Rhythm

This is one of the repo's biggest tells about Seedance.

The better prompts often specify:

  • beat type
  • SFX cues
  • dialogue energy
  • cut rhythm

Use sound when it affects motion or pacing:

[Sound] trap beat, heavy 808 kick, metallic click on product unfold, cuts land on beat

Block 7: Constraints

Seedance only responds to positive instructions. Negative phrasing (no blur, don't shake) is ignored by the model. Always rewrite constraints as what you want to see:

You wantDon't saySay this
Good anatomy(nothing)anatomically correct, natural proportions
Stable handsno broken handsdetailed natural hands, correct finger count
No shakingno camera shakestable framing, smooth motion
No flickeringavoid flickeringconsistent lighting, no temporal flicker
Person stays consistentdon't change the faceavoid identity drift, consistent appearance
Clean backgroundno clutterminimal clean background, simple composition
Realistic motionno stiff movementphysically accurate, natural motion flow

Use constraints to preserve the core subject, not to write a wall of generic negatives.

Block 8: Intensity And Motion

Seedance responds to explicit intensity. Never be vague about how fast or strong something is.

WeakStrong
car drove bycar blazed past at high speed
wings flappingwings beating vigorously, rapid powerful strokes
she walkedshe strode with purpose, quick determined steps
fire burnedfire erupted violently, flames leaping 10 feet high
rain fellheavy rain sheeted down diagonally in the wind
he noddedhe gave a sharp decisive nod

Useful intensity words: vigorous, rapid, explosive, forceful, sudden, dramatic, gentle, gradual, subtle, delicate.

Avoid the literal word fast — it is the #1 quality killer, causing jitter, artifacts, and unstable output. Use high speed, vigorous, rapid instead.

Practical Rule

If a prompt block cannot be linked to a visual decision, cut it.