Prompt Architecture
Prompt Architecture
Seedance prompts get better when the structure is chosen up front.
Structure 1: 3-Shot Short
Best for:
- healing lifestyle
- small commercials
- simple concept pieces
Pattern:
- establish the world
- show the hero action
- land the emotional or visual payoff
Use when you want clarity more than spectacle.
Structure 2: Timed Performance Arc
Best for:
- MV
- dance
- stand-up
- stage or character-led performance
Pattern:
0-3s: entrance or tension build3-7s: main performance begins7-11s: intensified performance or movement burst11-15s: climax, freeze, or emotional landing
This is one of the most reusable structures in the community corpus.
Structure 3: Product Montage
Best for:
- product commercials
- device hero films
- material or texture showcase
Pattern:
- hero reveal
- macro detail sequence
- mechanism or transform moment
- clean end frame
Keep the object identity stable. A product prompt dies quickly if the hero object mutates.
Structure 4: Transformation Sequence
Best for:
- fantasy transformation
- architecture timelapse
- identity shift
- magic or power-up moments
Pattern:
- stable before-state
- trigger
- visible transition
- dominant after-state
The transition is the point. Do not waste most of the runtime on setup.
Structure 5: Action Escalation
Best for:
- duel
- chase
- combat
- disaster rescue
Pattern:
- pre-impact tension
- acceleration
- collision
- aftermath or freeze
If every segment is already explosive, the final collision has nowhere to go.
Structure 6: UGC Product Demo
Best for:
- talking-to-camera product demos
- supplement / food / beauty product walkthroughs
- "here's what I use" format
- any clip where dialogue drives the pacing
Pattern:
0-4s: hook — introduce the product, one sentence of dialogue, show the product in hand4-12s: benefit — explain the value, visuals show usage or preparation12-15s: payoff — reaction, result, or call to action
Key Difference From Other Structures
Each time slice carries both dialogue and visuals simultaneously. Write them as separate layers within the same segment:
0-4s dialogue: "I just made a peanut butter cup protein coffee with 25 grams of protein."
visuals: subject holds a clear glass jar filled with light brown coffee, left hand holds
the glass, right hand actively stirs. Close-up, natural window light.
4-12s dialogue: "Getting 20 to 30 grams of protein in the morning really helps."
visuals: subject lifts the glass, takes a sip, nods approvingly. Camera pulls back slightly
to show the protein powder container on the counter. Warm kitchen lighting.
12-15s dialogue: "Try this, it's a game changer."
visuals: subject smiles directly at camera, holds the glass up. Fixed framing.
Rules For This Structure
- Dialogue must sound spoken, not written — contractions, casual phrasing, natural pauses
- Visuals describe what the viewer sees, not what the dialogue says — avoid redundancy
- Keep the product visible throughout — it is the hero, not the speaker
- One product per clip. Introducing a second product mid-clip splits attention
General Rules
- Prefer
3-4major beats over8-10tiny beats. - Every beat should answer one question:
- what the camera does
- what the hero does
- what changes
- If the structure cannot be summarized in four lines, it is probably too busy for a short Seedance prompt.